Author Topic: British Columbia GA  (Read 2396 times)

mage

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British Columbia GA
« on: December 20, 2025, 10:46:54 PM »
A selection of AI aircraft based in the Okanagan Valley, primarily at Kelowna, but also at other local airports such as Penticton, Vernon, and Kamloops. Just to get a bit of activity in an otherwise fairly quiet patch. About 84 repaints, most of which require Henry Tomkiewicz's payware Cessnas package, and if you want the Robinson helicopters to operate, also the discontinued Just Flight helicopters package. You will need to improve your parking!
« Last Edit: December 29, 2025, 11:55:21 AM by mage »

mage

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Re: British Columbia GA
« Reply #1 on: December 20, 2025, 10:49:19 PM »
Some more images

mage

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FS9 British Columbia GA
« Reply #2 on: January 09, 2026, 10:42:42 AM »
Attached are some FS9 52-week plans for the Okanagan GA package, together with revised CFG entries for the Cessna 185s to clarify whether they are on wheels or floats. In the 52-week plans, they change with the seasons.

If you don't use the 52-week idea you will need to pick a set of plans for the summer months, and a standby plan for the winter months, and swap them back and forth. Winter is start October thru to the end of April, when the lakes are frozen and floatplanes would sit idle, and a few amphibians will move to wheeled versions in ice season. One aircraft moves from wheels to skis as well.

I've included the texture folders for the repaints, and these can be copied over your existing ones (the textures are not changed, but there are some now that are used on both wheels and amphibian models). The CFG entries have revised aircraft titles to make plain for the flightplans which is the wheeled and which the amphibian/ski equipped aircraft to use.

These revised titles are used by the flightplans, not the original ones.

maiden757

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Re: British Columbia GA
« Reply #3 on: January 09, 2026, 01:00:04 PM »
Another great piece of work! Thanks muchly

mage

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Re: British Columbia GA
« Reply #4 on: January 09, 2026, 03:03:52 PM »
Thanks, Ross! I hope it works well for you.

mage

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Re: British Columbia GA
« Reply #5 on: March 16, 2026, 10:58:58 PM »
For anybody with the payware helicopters packages or just using the John Gowing AW119 Koala and the Bell LongRanger, here are some 52-week plans for their operations, divided by operators. if you don't have the payware-packaged helicopters - the Robinson R22 and 44 - you will be unable to deploy the Okanagan Mountain Helicopters plans and paints. The other packages all use freeware helicopters from MAIW (AS322 - Coldstream), John Gowing (AW119 MAIW & Avsim) or the LongRanger that is included with the paints package.

mage

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Re: British Columbia GA
« Reply #6 on: March 21, 2026, 02:56:34 PM »
Something you will need to add to the helicopters... two AFCAD overlays for them to operate from in accordance wih the flightplans. I forgot these would be necessary.

This small archive includes two AFDs for *MY* helicopter setup at Kelowna Airport where most of these helicopters are operating from. These are "overlays" for the helicopters that are independent of the main AFCAD. As I don't use an official addon for Kelowna these are unique to my setup and will probably not align properly with any Afcad or scenery you may use. In my system there are two helicopter operating areas, one coded XLWS, which is where Okanagan Mountain helicopters operate from. The other, coded XLWN (because it's in the northern end of the airport) is where Skyline Helicopters and Great Slave Helicopters operate from (AW119 and LongRanger).

If you use these you may well need to be able to adapt them to get them to inter-operate with the main airport.

What will happen is that all helicopters will operate from the grass areas opposite from the hangars and on the far side of the runway. It's not 100% accurate but is the only way to get helicopters to play nice with the airliner traffic that passes close to their parking places. The far side of the runway is actually where helicopter training is undertaken in real life, but charter operations generally lift straight from their ramp space.

Please adapt these as much as you like to conform to any layout you have for Kelowna. They are set up to align with the Orbx scenery that is out there for later sims. Any other setup is less likely to align.