Copy the texture foldera into your KCAI Citation Excel/XLS folder structure and amend the aircraft.cfg with the new entries in the format shown in the aircraft.cfg file included in this zip. The [fltsim.x] entry's number should be changed to one that is beyond the last one in your aircraft.cfg, so if that number was 166, the next entry must be 167 and run in sequence from there.

You can then create or assign flightplans to the aircraft to get it visible in the simulator.

If you are not an FS9 user, there are separate textures for that platform included in the DDS subfolders, and you should use those rather than the BMP ones.

RF and a cast of thousands.