Flightsim entry for Jet Story's sole CL30, SP-ZSZ.

I've not included a lightmap because I use a default fallback texture in the main textures folder of my FS9, and that has all window blinds open as they are for my textures. It saves having multiple copies of a lightmap opened when flying in the sim at night - one serves all.

[fltsim.x]
title=AI CL-300 Jet Story SP-ZSZ
sim=AI_CL30
model=
texture=JDI/SP-ZSZ
atc_id=SP-ZSZ
atc_parking_codes=JDI
atc_parking_types=RAMP
atc_airline=JEDI
ui_manufacturer=Bombardier
ui_type=Challenger 300
ui_variation=Jet Story SP-ZSZ
ui_createdby=KCAI
description=.
